A small collection of projects I've made or contributed to.
A project I started in late 2012 following the release of Don't Starve. The set of tools provided a way for modders to import/export game textures to the game allowing for a variety of different mods to be created. Later with support from the games developers we devised a set of official tools distributed through Steam. The game is now one of the few to use Steam Workshop to allow distribution of mods.
By implementing and using LuaJ 3, a leading Java lua VM with Lua 5.2 features, LuaCraft is a fast and powerful scripting modification for Minecraft.
Pointshop is one of the most popular addons for Garry's Mod; used on over 1000 servers, Pointshop grants players access to a virtual economy where they can buy, sell or trade virtual cosmetic items.
An ambitious open source remake of Age of Empires 2 using C# and OpenGL. Many of the original file formats have been reverse engineered and can be opened using the source code included.
Lua bindings for Valve Software's Steam Web API.